Hi Marc
thanks for the clarifications.
The current architecture spawns a thread for the server, accepting
connections in an own ev::default_loop.
As a (likely unrelated) sidenote, ev::default_loop is undocumented
functionality - you can use it of course, but it can break or fail any
time. Only the c++ watchers classes are currently documented.
Could you explain your statement a little more?
Does this mean "I'm starting WW Z when using default_loop!" ?
Or should I be using dynamic_loop instead?
Best
Martin
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