On Thu, May 22, 2014 at 2:26 PM, Stephen Andrew <sja...@mst.edu> wrote: > I'm trying to get an event loop running, using event_base_dispatch. However, > the function fails to return (blocks) > > I had it running, until I changed something in another source file - which > might be a part of the callback structure. > > Here's (sort of) what my code looks like: > > ev1 = event_new(base, fd, EV_READ|EV_PERSIST, grab_packet, some_struct) > event_base_dispatch(base); //this is where it gets stuck
So, assuming that you also do an event_add(ev1, NULL), this code will ordinarily stay inside event_base_dispatch until there are no more pending events (that is, until somebody calls event_del(ev1), or until you call event_base_loopexit, or until you call event_base_loopbreak(). The question to answer may be, which of these cases was making it exit event_base_dispatch() before? If that doesn't shed light on the problem, I'd try using a debugger to see whether your program is getting stuck in event_base_dispatch, and if so, which of the conditions that should be making event_base_dispatch exit isn't happening. *********************************************************************** To unsubscribe, send an e-mail to majord...@freehaven.net with unsubscribe libevent-users in the body.