Hi,

what's the best way to limit the download bandwidth of an libevent
based application. Situation is that i have an incoming evbuffer from
one client and the application forwards this stream to an outgoing
evbuffer on another client.

If the incoming client has huge bandwidth and the outgoing one has
only very limited bandwith my application wastes gigs of memory for
buffering. Is it ok to just not read from the incoming evbuffer? Will
this drop packages from the incoming stream and tell the incoming
client to send again (connection is tcp)?
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