Okay, testing now complete.
I've written a test/demo app which is a client-server arrangement, where
the server sits there, the client then opens up as many connects as it
can, and then both sides proceed to endlessly issue reads and writes on
each socket in turn.
This all works absolutely great, except...
...I'm only getting just a little over 2,000 sockets, here at home.
I'll release tomorrow, you guys can try it out on your machines and see
what you get.
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