Okay, testing now complete.

I've written a test/demo app which is a client-server arrangement, where the server sits there, the client then opens up as many connects as it can, and then both sides proceed to endlessly issue reads and writes on each socket in turn.

This all works absolutely great, except...

...I'm only getting just a little over 2,000 sockets, here at home.

I'll release tomorrow, you guys can try it out on your machines and see what you get.

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