Ok I am feeling that *struct* evbuffer_cb_entry *evbuffer_add_cb(*struct* evbuffer *buffer, evbuffer_cb_func cb, *void* *cbarg);
might be the solution to my problems...? Adding a calbaack to see how much data is drained from the buffer?? On Tue, Nov 23, 2010 at 9:00 PM, Sid <itis...@gmail.com> wrote: > Sorry that got posted by mistake in the wrong thread... here it is again... > > Hi, >> I am using libevent 2.03 alpha 1 to create an >> app<https://gist.github.com/712976>. >> The app structure is as follows: >> >> A C++ app wraps lib event to listen on a domain socket. I use buffered >> events. As you can see in the post, the post above is a simple server that >> loops over a set of docs and creates many connections to this server. >> >> I am new to this so please spare my flaky concepts, I want to clarify my >> doubt >> 1) I am using a buffered event that uses sockets as its underlying >> transport means. Everytime a connection is received a connection handler >> forms an eventbuffer, attaches a write handler and a eventcb handler. >> >> 2) I recieve some data from the client, I read a line process it and write >> it onto the output buffer of the bufferevent object. >> >> *The problem*: Now I want to just flush this buffer and close the >> underlying transport(socket) after data has been flushed. I will call >> the evbuffer_add only once for each line recieved and after that no more >> data will be written to that specific o/p buffer. >> So at this point i know exactly how much data to write. I need to reliably >> close this connection after all these bytes are out. How to achieve this? >> >> Sid >> > >