Ok I am feeling that

*struct* evbuffer_cb_entry *evbuffer_add_cb(*struct* evbuffer *buffer,
    evbuffer_cb_func cb, *void* *cbarg);


might be the solution to my problems...? Adding a calbaack to see how much
data is drained from the buffer??

On Tue, Nov 23, 2010 at 9:00 PM, Sid <itis...@gmail.com> wrote:

> Sorry that got posted by mistake in the wrong thread... here it is again...
>
> Hi,
>> I am using libevent 2.03 alpha 1 to create an 
>> app<https://gist.github.com/712976>.
>> The app structure is as follows:
>>
>> A C++ app wraps lib event to listen on a domain socket. I use buffered
>> events. As you can see in the post, the post above is a simple server that
>> loops over a set of docs and creates many connections to this server.
>>
>> I am new to this so please spare my flaky concepts, I want to clarify my
>> doubt
>> 1) I am using a buffered event that uses sockets as its underlying
>> transport means. Everytime a connection is received a connection handler
>> forms an eventbuffer, attaches a write handler and a eventcb handler.
>>
>> 2) I recieve some data from the client, I read a line process it and write
>> it onto the output buffer of the bufferevent object.
>>
>> *The problem*: Now I want to just flush this buffer and close the
>> underlying transport(socket) after data has been flushed. I will call
>> the evbuffer_add only once for each line recieved and after that no more
>> data will be written to that specific o/p buffer.
>> So at this point i know exactly how much data to write. I need to reliably
>> close this connection after all these bytes are out. How to achieve this?
>>
>> Sid
>>
>
>

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