In reading the documentation on paired buffer events, it says they can
be used in "a networking program that needs to talk to itself".  That
is exactly what I have and this capability sounds like what I need to
implement an internal queue.  But the problem is these events do not
seem to cause the event dispatch loop to block.  In my test program, I
created a pair using bufferevent_pair_new and then set up a read
callback on one event and a write on the other.  I then went into the
event dispatch loop and immediately fell out the bottom.  Is this not
the correct way to use these events?

Regards,

Ed Day
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