On 2/11/20 11:15 AM, Richard W.M. Jones wrote:
Since commit 86fdb48c6a5362d66865493d9d2172166f99722e we have stored
the connection object in thread-local storage.

In this very large, but mostly mechanical change we stop passing the
connection pointer around everywhere, and instead use the value stored
in thread-local storage.

This assumes a 1-1 mapping between the connection and the current
thread which is true in *most* places.  Occasionally we still have the
explicit connection pointer, especially just before we launch a thread
or call threadlocal_set_conn.
---
  server/internal.h                    | 191 +++++++++----------
  server/backend.c                     | 160 +++++++++-------
  server/connections.c                 |  68 ++++---
  server/crypto.c                      |  14 +-
  server/filters.c                     | 270 +++++++++++++--------------
  server/locks.c                       |  12 +-
  server/plugins.c                     |  64 +++----
  server/protocol-handshake-newstyle.c | 172 +++++++++--------
  server/protocol-handshake-oldstyle.c |   7 +-
  server/protocol-handshake.c          |  40 ++--
  server/protocol.c                    | 127 ++++++-------
  server/public.c                      |   2 +-
  server/test-public.c                 |   2 +-
  13 files changed, 574 insertions(+), 555 deletions(-)

Makes sense to me (and not too hard to rebase my NBD_INFO_INIT_STATE stuff on top of it). Are we sure that there is not going to be a speed penalty (from frequent access to the thread-local storage, compared to previous access through a parameter stored in a register)?

A few comments:

+++ b/server/filters.c
@@ -49,13 +49,13 @@ struct backend_filter {
    struct nbdkit_filter filter;
  };
-/* Literally a backend, a connection pointer, and the filter's handle.
+/* Literally a backend and the filter's handle.
+ *
   * This is the implementation of our handle in .open, and serves as
   * a stable ‘void *nxdata’ in the filter API.
   */
-struct b_conn {
+struct b_h {
    struct backend *b;
-  struct connection *conn;
    void *handle;
  };
@@ -186,22 +186,22 @@ filter_config_complete (struct backend *b)
  static int
  next_preconnect (void *nxdata, int readonly)
  {
-  struct b_conn *b_conn = nxdata;
-  return b_conn->b->preconnect (b_conn->b, b_conn->conn, readonly);
+  struct b_h *b_h = nxdata;
+  return b_h->b->preconnect (b_h->b, readonly);
  }

None of the next_*() wrappers use b_h->handle, they all stick to b_h->b. I don't think that matters too much, other than...

@@ -267,101 +266,101 @@ filter_close (struct backend *b, struct connection 
*conn, void *handle)
/* The next_functions structure contains pointers to backend
   * functions.  However because these functions are all expecting a
- * backend and a connection, we cannot call them directly, but must
+ * backend and a handle, we cannot call them directly, but must
   * write some next_* functions that unpack the two parameters from a
- * single ‘void *nxdata’ struct pointer (‘b_conn’).
+ * single ‘void *nxdata’ struct pointer (‘b_h’).

...this comment is slightly off. In fact, if ALL we use is b_h->b, we could probably populate next_ops with backend_* functions rather than next_* wrapper functions:

@@ -410,8 +409,8 @@ static int
  next_cache (void *nxdata, uint32_t count, uint64_t offset,
              uint32_t flags, int *err)
  {
-  struct b_conn *b_conn = nxdata;
-  return backend_cache (b_conn->b, b_conn->conn, count, offset, flags, err);
+  struct b_h *b_h = nxdata;
+  return backend_cache (b_h->b, count, offset, flags, err);
  }
static struct nbdkit_next_ops next_ops = {

as in
next_ops = {
...
  .cache = backend_cache,
};


  static int
-filter_cache (struct backend *b, struct connection *conn, void *handle,
+filter_cache (struct backend *b, void *handle,
                uint32_t count, uint64_t offset,
                uint32_t flags, int *err)
  {
    struct backend_filter *f = container_of (b, struct backend_filter, backend);
-  struct b_conn *nxdata = handle;
+  struct b_h *nxdata = handle;
- assert (nxdata->b == b->next && nxdata->conn == conn);
+  assert (nxdata->b == b->next);
    if (f->filter.cache)
      return f->filter.cache (&next_ops, nxdata, nxdata->handle,
                              count, offset, flags, err);
    else
-    return backend_cache (b->next, conn, count, offset, flags, err);
+    return backend_cache (b->next, count, offset, flags, err);

and here, we could call:

struct backend_filter *f = container_of (b, struct backend_filter, backend);

if (f->filter.cache)
  return f->filter.cache (&next_ops, b->next, handle,
                          count, offset, flags, err);
else
  return backend_cache (b->next, count, offset, flags, err);

and drop the malloc() wrapper around the handle altogether (test-layers.sh will confirm that we still have a stable pointer).

That can be a separate patch; for the sake of _this_ patch, keeping things mechanical (with maybe a tweak to the comment) is fine.

  }
static struct backend filter_functions = {
diff --git a/server/locks.c b/server/locks.c
index ef6726d8..d187b422 100644
--- a/server/locks.c
+++ b/server/locks.c
@@ -91,8 +91,12 @@ unlock_connection (void)
  }
void
-lock_request (struct connection *conn)
+lock_request (void)
  {
+  struct connection *conn = GET_CONN;
+
+  assert (conn != NULL);
+

Here's a site where we could exploit the macro guaranteeing a non-null result.

--
Eric Blake, Principal Software Engineer
Red Hat, Inc.           +1-919-301-3226
Virtualization:  qemu.org | libvirt.org

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