Guys, I've been struggling for a while now with a way to detect (reliably) that the mesh has changed. What I do now is force all of the applications that use my code to call a function anytime they call one of the refinement/coarsening functions. As you can imagine this relies on them doing the correct thing... which isn't always the best idea.
Could we add a counter to the mesh that says the number of times it's changed? And have that counter get incremented every time one of the refine / coarsen functions gets called on a mesh? This way different parts of the code could query to see if the number of times the mesh has changed... has changes. (hmmm). BTW: I'm of course doing these types of activities in the name of speed. There are certain things that I can cache... but are dependent on the mesh staying the same. Thoughts? Derek ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Libmesh-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-devel
