Apple posted an update to XCode late last week (3.2.2) which I installed on 
Friday afternoon on my Mac workstation.  After the update our libMesh based 
applications started throwing runtime errors (Seg. Faults).  As a 
troubleshooting step, I started disabling libMesh external dependancies and 
running the examples inside of libMesh but received runtime errors there as 
well.  There is some sort of negative reaction between recent Intel compilers 
and the new XCode  Application but I haven't seen anything specific popping up 
in the forums yet.  In fact the release notes for XCode specifically say 
"better support for the Intel icc compiler family".  At one place on the Intel 
site, one of the developers said they had been running the Intel regression 
tests against XCode and hadn't seen any problems yet.  

Full disclosure: I am not running the very latest build of the Intel Compilers 
since we are in the process of renewing our license.  Our build is recent but 
not the very latest.  There may be a bad interaction between our build and the 
Apple build but I just wanted to toss this apparent problem out there in case 
anybody else runs into it.  For now I have reverted back to XCode 3.2.1 which 
has fixed the problem.

Cody
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