On Mon, Nov 22, 2010 at 3:09 PM, Chetan Jhurani
<[email protected]> wrote:
>> -----Original Message-----
>> From: John Peterson [mailto:[email protected]]
>>
>> #2a - I agree that macros are evil, but this one is pretty benign:
>>
>> #define DISALLOW_COPY_AND_ASSIGN(TypeName) \
>>   TypeName(const TypeName&);               \
>>   void operator=(const TypeName&);
>
>
> Just a curious lurker here.  What about a non-macro solution:
>
> http://www.boost.org/doc/libs/1_43_0/boost/noncopyable.hpp

This is a nice solution but IMHO changing the inheritance hierarchy is
a little intrusive just to get two little functions disabled!

-- 
John

------------------------------------------------------------------------------
Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
Tap into the largest installed PC base & get more eyes on your game by
optimizing for Intel(R) Graphics Technology. Get started today with the
Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
http://p.sf.net/sfu/intelisp-dev2dev
_______________________________________________
Libmesh-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/libmesh-devel

Reply via email to