Sorry I haven't tried your patch yet... We had a blizzard here yesterday, so I didn't make it into work!
I'll give libmesh a compile here in a bit and report back if I have any problems. Derek Sent from my iPad On Nov 24, 2010, at 12:34 AM, Tim Kroeger <[email protected]> wrote: > On Tue, 23 Nov 2010, Tim Kroeger wrote: > >> Yes, so it is my fault. I suggest the attached patch, which calls >> libmesh_not_implemented() if this part of code is reached and the PETSc >> version is below 3.0.0. Can you try that out? Jed, could you please >> comment on the exact PETSc version number in which ISComplement() has been >> invented? > > I checked it in now. First, the patch is so trivial that there can't be many > bugs in it. Second, a libMesh that doesn't compile with PETSc < 3.0.0 seems > less nice to me than one in which the subset stuff might possibly be buggy. > > Best Regards, > > Tim > > -- > Dr. Tim Kroeger > CeVis -- Center of Complex Systems and Visualization > University of Bremen [email protected] > Universitaetsallee 29 [email protected] > D-28359 Bremen Phone +49-421-218-7710 > Germany Fax +49-421-218-4236 ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Libmesh-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-devel
