> Would it make sense to parallelize it now > (breaking the consistency with previous distort() > results) *before* anyone has a bunch of > differently-seeded distorted meshes depending > on that consistency?
In case you're asking me: I don't feel like I can answer that question. I guess I won't be using ParallelMeshes anytime soon, so any implementation that lets one influence the randomness in some way will be fine with me. Roman ------------------------------------------------------------------------------ Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev _______________________________________________ Libmesh-devel mailing list Libmesh-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-devel