> Cool Ben.  I think this is a good direction.  You know though... we haven't
> switched any of our code over to the new Object interfaces yet ;-)  I'll try
> to do that pretty soon so you can get some feedback on this stuff...

That's fair - in cases like this where it is easy and natural to maintain
backwards compatibility there is no pressing reason to switch.

I use the new interfaces though with new code I've written, and I got to a
point where in Adam's ablation code we need to augment the send list and
sparsity pattern for contact conduction...  And I didn't want to write a new
C-style function pointer and context.

I agree the function pointers are quite a throwback, but they were the first
user-interaction part of the API to be written.  And then (as now and
always...) I was just scratching the surface of the capability that is C++,
so I kinda just did the first thing that worked.

-Brn


------------------------------------------------------------------------------
Try before you buy = See our experts in action!
The most comprehensive online learning library for Microsoft developers
is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3,
Metro Style Apps, more. Free future releases when you subscribe now!
http://p.sf.net/sfu/learndevnow-dev2
_______________________________________________
Libmesh-devel mailing list
Libmesh-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/libmesh-devel

Reply via email to