On Thu, Jan 17, 2013 at 10:39 AM, Roy Stogner <royst...@ices.utexas.edu>wrote:

> This is the right way to do things in general, but the details get
> *real* tricky - does the union mesh end up being made of
> nearly-arbitrary polyhedra when the input meshes aren't aligned?


The meshes they showed us didn't end up as polyhedra... but I guess we'll
see.  This is indeed *very* tricky... but for now I'm willing to just trust
that it's going to work ;-)


> I'd want to keep it pretty modular (e.g. ideally System shouldn't need
> to know about DTK any more than it knows about Exodus) but I'd love to
> see the support get in at the libMesh level.
>

Of course.  I described as a System providing a field... but that won't be
the interface.  You'll call a function like:

dtk_object.provide_field(System & sys, std::string field);

So the System won't know about this at all... but any field from any system
can be provided to the other codes through DTK.

Derek
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