On Jan 28, 2013, at 12:54 PM, Roy Stogner <royst...@ices.utexas.edu> wrote:
> The downside is that any attempt to destroy a Node via a DofObject > could then fail horribly. This used to be a concern for us, when we > had an API returning AutoPtr<DofObject>, but library code should be > fine now. > > Opinions? Yeah, actually needing to delete a Node or Elem from a DofObject pointer seems like just a bad design, so I appreciate the fix. This sounds like a good thing. -Ben ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnnow-d2d _______________________________________________ Libmesh-devel mailing list Libmesh-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-devel