Sent from my iPad

On Jul 10, 2013, at 11:05 PM, Roy Stogner <royst...@ices.utexas.edu> wrote:

> Or does this need to work in the moving mesh case too?

Yep, moving mesh... and in fact I need it to give the exact same
numbering to two meshes, where one is simply a distortion of the other
one (element IDs currently do this fine BTW - even with adaptivity).

>  I admit, it
> would be nice to have a way to prevent the trickier FE types (those
> which choose basis sign based on some global ordering of points) from
> breaking when the mesh gets distorted.

That does sound handy.

>
> I'd rather avoid adding a mandatory extra 8 bytes to every DofObject,
> but I don't see any insuperable obstacle to adding an optional 8
> bytes; this could even be run-time optional since we already have to
> have that variable-size _idx_buf in there.  The only practical
> obstacle is that the _idx_buf code is *already* scary complicated.

At this point I would just prefer a compile time option.  We are going
to have code connected to this thing in quite a few places in MOOSE so
I would really like to be able to do elem->unique_id or some such.

Are we at the point where I can gin something up and put in a pull
request and we can discuss from there?  I really don't think it's
going to be much code to get started with.

Derek

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