> I am using Triangle separately to build a specific mesh and I am writing a
> filter to convert it in xda format. However there is a variable "Sum of
> Element Weights" which I don't know how to calculate knowing the number of
> elements, its nodes and cooodinates.
> Can anyone give me an hint?
> Thanks in advance,
> Paulo

The sum of element weights is the size of the connectivity, simply the sum
for all elements of the number of nodes in the element.

For a mesh purely composed of 3-noded triangles it is simply 3*n_elem.

-Ben


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