On Sat, 18 Oct 2008, Derek Gaston wrote: > What I'm getting at here is that there are lots of ways to spend > computational time... and it is _very_ application dependent.
This is definitely true. > I'm personally not worried about how long FE::reinit() is taking > because I know for a fact that it has been uber-optimized by Roy Whereas this is a contemptible lie. ;-) I've added a few optimizations that were enough to get rid of the worst reinit cost in my own applictions, but it's still definitely not as fast as it could be. One problem I recall specifically is that we've got some shape function and master derivative evaluations that are done with loops of scalar-returning function calls where a single vector-filling function call. --- Roy ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
