On Tue, 11 Nov 2008, Benjamin Kirk wrote: > To keep the code anything resembling efficient, we'd need to make sure > multiple mapping types are supported at the same time... I'd think we want > to use the C1 map *only* on elements with a face or edge trace on the > boundary of interest.
Are the Lagrange bases so much more efficient that that would be worthwhile? I think as long as the majority of our elements are interior with affine maps we're fine. --- Roy ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
