Hi all,
I am feeling a little confused about the following codes in the
file:fe_lagrange_shape_2D.C.
case TRI3:
case TRI6:
{
const Real zeta1 = p(0);
const Real zeta2 = p(1);
const Real zeta0 = 1. - zeta1 - zeta2;
libmesh_assert (i<3);
switch(i)
{
case 0:
return zeta0;
case 1:
return zeta1;
case 2:
return zeta2;
default:
libmesh_error();
}
Considering a tri3, as following,
3
*
* c *
* * *
* *
* a* *b *
1 * * * * *2
points a,b,c are quadrature points.
(L[i] are the area coordinates)
p(0) is the area coordinate L[1] at a quadrature point.
p(1) is the area coordinate L[2] at a quadrature point.
so,
zeta1=L[1]
zeta2=L[2]
zeta0=L[3]
we have shape function :
phi[i][a]=L[i][a]
If i=0, we should have: phi[0][a]=L[1][a],
but the code return zeta0, which is L[3], not L[1].
Am I right? Please have a look at the file:fe_lagrange_shape_2D.C and tell
me. Thanks in advance.
Best wishes,
yunfei
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