Hi, 

I have some questions concerning the use of libMesh on Windows. In another 
thread Roy told me that you got libMesh to compile with Cygwin on Windows. Is 
this port publicly available? 

We want to use libMesh-0.6.3-rc1 on Windows. Presently we work with our own 
port of libMesh that is based on mingw and gcc (version 3.4.5). However, some 
problems occured when we try to use quads. For triangles everthing works fine, 
but quads produce severe errors,even in your example programs. We were able to 
trace the problem to the determination of the number of local shape functions. 
Somehow the method n_shape_functions(const ElemType t,const Order o) of the 
class fe returns the wrong value, e. g. 3  instead 4 for QUAD4. Therefore I 
have several questions. 

Have you encountered a similar problem during your port to Windows, and if so 
how did you solve them? 

Is it possible to create a dll with your Windows port, which can be called from 
a Microsoft Visual Studio project? I have to explain that we want to integrate 
this dll into an existing program based on a Visaul Studio project. That is the 
main reason why we have to stick to Windows. 

How is the performance of libMesh with Cygwin? I have heard that Cygwin is a 
bit slow. For our 2d problems this is not of utmost importance, but if it is 
very slow this might become an issue. 

I know that this theme is a bit out of topic, because libMesh is a Linux 
library and Windows is officially not supported, but I hope that nevertheless 
you can  answer some of my questiions. 

Thanks in advance, 

Werner
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