On Oct 21, 2009, at 11:29 AM, Lorenzo Botti wrote:

> Thanks for the hints.
> Just a question... It seems that you prefer the Nemesis format  
> compared to the native xdr xda, is there any reason for that?

The reason is that Nemesis is a format that other things read /  
write... where xdr/a is only for libMesh.  Cubit can generate Exodus  
meshes (which can be split into Nemesis meshes).... and Paraview can  
directly read the decomposed Nemesis solution files.  Further you can  
use tools to "stitch" back together the Nemesis solution files into an  
Exodus file for reading by a wider range of visualization software.

> I don't know if I will have time to do it in the near future because  
> the end of my PhD is approaching very fast.
> Anyway I think that parallel IO for mesh and solution is crucial to  
> run parallel (>100 processes) computations, and of course ghosted  
> vector is crucial too (thanks Tim).

Completely depends on your problem.  We regularly run 1000+ processor  
runs with serial mesh.  These runs have millions of degrees of  
freedom... but we get there by having MANY variables that we're  
solving for (or using things like 3rd order Hermites in 3D)... not by  
having a huge mesh.  So the mesh itself doesn't take up much RAM and  
it's not a big deal (ghosted vectors DO help quite a bit in this  
situation though).

Derek


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