On 10/18/11 1:48 PM, Boyce Griffith wrote:
>> However, if your points are in the physical frame the best option
>> (you don't need to modify the reinit behavior) is probably to find the
>> reference points
>> in your code with inverse map and then use reinit providing a vector
>> of points
>>
>> FEInterface::inverse_map (elem->dim(), fe->get_fe_type(), elem,
>> your_xyz_points, your_reference_frame_points);
>> fe_neighbor_face->reinit(neighbor,&your_reference_frame_points);
>>
>> This assuming that you are using basis functions defined in the
>> reference frame.

Aha, I remember now why I need FE::reinit(elem,side,tolerance,pts) for 
this code --- I need to be able to compute surface normals at the 
points, and it seems like that must be done via this version of reinit().

--- Boyce

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