That's pretty much what I do, except sometimes add additional variables to a 
boundary system for post processing. This is nice because you can extract just 
a subset corresponding to specified bcs. 

That's the most flexible approach. For special classes of properties sometimes 
you can exploit features, do example extracting a 0 velocity isosurface to get 
at no slip walls, but of course that's a special case...

-Ben



On Aug 4, 2012, at 9:35 AM, "David Knezevic" <[email protected]> wrote:

> I was wondering if anyone can suggest a good way to plot the solution on 
> the boundary of a mesh only? I guess I could use BoundaryInfo::sync to 
> make the boundary mesh, then use a MeshFunction to project the boundary 
> solution, and then plot. But I was wondering if there's a simpler way?
> 
> Thanks,
> David
> 
> 
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