Dear libmesh community,

in a transient problem, I would like to periodically repartition a mesh 
using a custom partitioner that associates the elements with processors 
according to some prescribed function of the current solution. Before I 
waste a lot of time trying to implement something that isn't really 
supported, I would like to ask whether there is something in particular 
that I need take care of when doing so, or if I can just run 
MyPartitioner::[re]partition() after certain timesteps and expect 
libmesh to do all the rest for me, like rebuilding send_lists, 
communicating vectors, etc.

Best regards,
Roman

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