On Tue, 28 May 2013, Ataollah Mesgarnejad wrote:

> I have noticed that each time we call solve on a system SNES, KSP,
> PC needed to solve the system are created and destroyed. I was
> wondering what is the reason for creation and destruction of these
> objects per each solve and if there is a way to make the systems use
> the same for example ksp solver over and over.

I vaguely recall noticing the same thing and assuming the reason was
just "nobody noticed a performance penalty so nobody bothered to fix
it".  Unless someone has a better reason we'd probably be happy to
accept a patch.
---
Roy

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