Hi, While trying to run my code in 3D ,I noticed that the memory requirements
are going through the roof. While calling MeshBase::prepare_for_use() , for a
system with 2million elements, the system was using 8GB of memory (1
processor) and with 4 processors nearly all the 16GB of space available on this
machine. I am guessing this is happening when the code is calling
construct_sparsity_pattern or something. Is the memory footprint about right?
or am I doing something wrong? Thanks, Subramanya
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