-snes_info or -snes_monitor, on the command line IIRC, will cause snes to be verbose.
-help will print additional options. > On Dec 4, 2013, at 5:54 PM, "Dafang Wang" <[email protected]> wrote: > > Dear all, > > I am solving a nonlinear system by using functional calls like > "systemA.solve();". In my > program I need to judge whether the solve succeeds or fails to converge > (Getting the > diverge reason would be even better). Is there any Libmesh function doing > such a job? > > I understand that Libmesh's nonlinear solve invokes Petsc SNES which returns > a bunch of > converge reasons. However, I need to hard code the convergence check in my > program, so I > am wondering if I can do this at the libmesh level. > > Any suggestions would be greatly appreciated. > > Cheers, > Dafang > -- > Dafang Wang, Ph.D. > Postdoctoral Fellow > Institute of Computational Medicine > Hackerman Hall, Room 218 > Johns Hopkins University, Baltimore, 21218 > http://lagniappe.icm.jhu.edu/~dwang/ > > ------------------------------------------------------------------------------ > Sponsored by Intel(R) XDK > Develop, test and display web and hybrid apps with a single code base. > Download it for free now! > http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk > _______________________________________________ > Libmesh-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/libmesh-users ------------------------------------------------------------------------------ Sponsored by Intel(R) XDK Develop, test and display web and hybrid apps with a single code base. Download it for free now! http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
