Hi all, I'm observing some strange behavior using the System::point_valuefunction. I have a system of two variables (say "u" and "v"), each added using the function
system.add_variable(name, libMeshEnums::Order); if they have the same libMesh::Enums::Order, there is no problem. However, if they have different orders I am noticing that system.point_value(varNum, point) does not always work properly. If the first one is lower order: system.point_value(0, point) is correct system.point_value(1, point) is wrong if the first one is higher order: system.point_value(0, point) is correct system.point_value(1, point) results in a seg. fault Does anyone know what I am doing wrong? Thanks! Andy ------------------------------------------------------------------------------ Sponsored by Intel(R) XDK Develop, test and display web and hybrid apps with a single code base. Download it for free now! http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
