>
>     On Tue, Apr 8, 2014 at 7:46 AM, David Knezevic
>     <[email protected] <mailto:[email protected]>>
>     wrote:
>
>         I was wondering if there's any support for "serendipity basis
>         functions"
>         to use on QUAD8s and HEX20s? I didn't see anything in the code
>         for this
>         case, but just wanted to check.
>
>
>     fe_lagrange_shape_2D.C line 105 for QUAD8.
>     fe_lagrange_shape_3D.C line 173 for HEX20.
>     fe_lagrange_shape_3D.C line 326 for PRISM15 (prism with
>     serendipity QUAD8 faces).
>
>
> Oh yeah, and
>
> fe_lagrange_shape_3D.C line 1507 for PYRAMID13, which is a pyramid 
> with a QUAD8 base
>
> These last two haven't been tested as much as the others, it would be 
> cool if you could let us know generally what you find in your 
> comparisons...

OK, great, thanks!

Dave

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