On Wed, Aug 26, 2015 at 3:12 PM, Michael Povolotskyi <mpovo...@purdue.edu> wrote:
> The problem is that the handler of yours causes execution of some class > destructors of my code, which I do not want to happen. This happens if I > build my code in DEBUG mode when I do not want any exception catching. > The libmesh terminate handler being called (or not) is independent of whether or not stack unwinding is done (see, e.g. http://stackoverflow.com/questions/8311457/are-destructors-called-after-a-throw-in-c), and the terminate handler itself calls no destructors. Furthermore, if you are already in the terminate handler, the code is dying -- there should be no standard way of recovering from that -- and therefore I don't see why it matters whether some destructors are called or not? Maybe you can tell me a little bit more about your particular situation...we added the exception stuff to make error handling in higher level apps *easier*, so it's a little troubling if you have to turn it off to handle application-level errors... -- John ------------------------------------------------------------------------------ _______________________________________________ Libmesh-users mailing list Libmesh-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-users