Hello! I’m using a PointLocatorTree to determinate the values of a parameter over a mesh, and it’s causing a segmentation fault at the end of the program. I’m using it inside a class with the code below:
class weight_parameter_function { protected: // Members libMesh::UniquePtr<libMesh::PointLocatorBase> m_alpha_mask_point_locator_Ptr; // [other parameters] public: // Constructor weight_parameter_function( libMesh::Mesh& alpha_mesh) : m_alpha_mask_point_locator_Ptr { NULL } // [set up other parameters] { m_alpha_mask_point_locator_Ptr = libMesh::PointLocatorBase::build(libMesh::TREE,alpha_mesh); }; } I’m using the default destructor for my object. If I try to reset the pointer (like what is done for the MeshBase), I get a "pointer being freed was not allocated” error, even if I can use the locator with no problems. What am I doing wrong? Thanks in advance, Thiago Milanetto Schlittler ------------------------------------------------------------------------------ Site24x7 APM Insight: Get Deep Visibility into Application Performance APM + Mobile APM + RUM: Monitor 3 App instances at just $35/Month Monitor end-to-end web transactions and take corrective actions now Troubleshoot faster and improve end-user experience. Signup Now! http://pubads.g.doubleclick.net/gampad/clk?id=272487151&iu=/4140 _______________________________________________ Libmesh-users mailing list Libmesh-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-users