On Thu, Jun 23, 2016 at 4:23 PM, 张江 <zhangjiang.d...@gmail.com> wrote:
> Hi, > > I am using libmesh to read a large unstructured grid data. The mesh info > is below: > > Mesh Information: > elem_dimensions()={3} > spatial_dimension()=1 > n_nodes()=67855938 > n_local_nodes()=0 > n_elem()=181423412 > n_local_elem()=0 > n_active_elem()=181423412 > n_subdomains()=0 > n_partitions()=1 > n_processors()=1 > n_threads()=1 > processor_id()=0 > > I found that when locating a point by PointLocatorTree, it always took > much time (about 50s or even more). How many points did you look for? The cost to initially build the PointLocator is expensive, but it's amortized by the fact that you can use it multiple times once it's built... > It seems that the locator always falls into perform_linear_search < > http://libmesh.github.io/doxygen/classlibMesh_1_1PointLocatorTree.html#acd313428c9a4551d7e1aaa141e7ae8e7> > function when executing operator() It "seems"? The linear search should only happen if the point fails to be found. If the point is not being found in any element, you should look into why that happens first... -- John ------------------------------------------------------------------------------ Attend Shape: An AT&T Tech Expo July 15-16. Meet us at AT&T Park in San Francisco, CA to explore cutting-edge tech and listen to tech luminaries present their vision of the future. This family event has something for everyone, including kids. Get more information and register today. http://sdm.link/attshape _______________________________________________ Libmesh-users mailing list Libmesh-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-users