Thank you!
Yes, Roy, I'm using different flags while building libmesh and my 
application.
My application is built with debug flags. Libmesh is built either with 
debug flags or without.
I will now try different combination and will let you know.
Michael.
On 11/23/2016 1:21 PM, Roy Stogner wrote:
>
> On Wed, 23 Nov 2016, Michael Povolotskyi wrote:
>
>> The fact that it is not theoretically possible suggests that I need 
>> to check if I do something very nasty with memory.
>
> No, no; there's nothing memory-related here (I mean, there might be,
> but that would be a separate problem).  This is a pure question of
> compiler arguments.
>
> If every object you built with was compiled with -DNDEBUG, as we do in
> libMesh opt mode, then those assertions should be defined to be
> nothing.  The compiler, post-preprocessor, should not even know
> that assertions were once there.
>
> Oh, but wait a minute.  You're seeing an assertion in a header file,
> aren't you?  So you might be building your app file without the
> libMesh opt flags, but then linking it to a libMesh opt binary. That
> should be supported (although it's a problem with other methods: our
> dbg mode turns on some ABI-incompatible features to help debugging)
> and that would cause header-file assertions to throw if they were
> triggered from within your code.
>
>> I'll keep searching.
>
> Try using the opt flags in your application too?  I don't *think*
> there should be any ABI incompatibilities at issue (unless you're
> using dbg flags in your application!), but it's worth checking out the
> possibility.
> ---
> Roy



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