https://bugs.documentfoundation.org/show_bug.cgi?id=159751

--- Comment #10 from V Stuart Foote <[email protected]> ---
(In reply to ady from comment #9)
OK, this tracks with Patrick's adjustment [1] to our Skia libs implementation
to restore use of the Skia Shading Layer (SKSL) with our "software only" raster
frame rendering.  The Vulkan mode GPU shading follows different rendering paths
and we can have differences between the two modes CPU and GPU accelerated.  

Should also be set with the 24.2.2 builds.

=-ref-=
https://gerrit.libreoffice.org/c/core/+/164933

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