https://bugs.documentfoundation.org/show_bug.cgi?id=159751
--- Comment #10 from V Stuart Foote <[email protected]> --- (In reply to ady from comment #9) OK, this tracks with Patrick's adjustment [1] to our Skia libs implementation to restore use of the Skia Shading Layer (SKSL) with our "software only" raster frame rendering. The Vulkan mode GPU shading follows different rendering paths and we can have differences between the two modes CPU and GPU accelerated. Should also be set with the 24.2.2 builds. =-ref-= https://gerrit.libreoffice.org/c/core/+/164933 -- You are receiving this mail because: You are the assignee for the bug.
