https://bugs.documentfoundation.org/show_bug.cgi?id=82262
--- Comment #18 from Dave Gilbert <[email protected]> --- The clip path is getting confused, because at one point it (correctly) should be empty; but the pdf import code is ignoring empty clip paths, so when the next clip path comes along, it uses this rather than staying empty. So: - if( aCurClip.count() ) // #i92985# adapted API from (..., false, false) to (..., true, false) - aNewClip = basegfx::utils::clipPolyPolygonOnPolyPolygon( aCurClip, aNewClip, true, false ); + aNewClip = basegfx::utils::clipPolyPolygonOnPolyPolygon( aCurClip, aNewClip, true, false ); helps things; but now we seem to have a new problem with some of the shading not being shown; so I need to track that down. (A fun side part of this particular test file is it almost falls down my recent tilingPatternFill path which would have caused a blurred rendering, but that's a separate thing - I hadn't expected that to happen for what's closer to a shading) -- You are receiving this mail because: You are the assignee for the bug.
