https://bugs.documentfoundation.org/show_bug.cgi?id=82262

--- Comment #18 from Dave Gilbert <[email protected]> ---
The clip path is getting confused, because at one point it (correctly) should
be empty; but the pdf import code is ignoring empty clip paths, so when the
next clip path comes along, it uses this rather than staying empty.

So:

-    if( aCurClip.count() )  // #i92985# adapted API from (..., false, false)
to (..., true, false)
-        aNewClip = basegfx::utils::clipPolyPolygonOnPolyPolygon( aCurClip,
aNewClip, true, false );
+    aNewClip = basegfx::utils::clipPolyPolygonOnPolyPolygon( aCurClip,
aNewClip, true, false );

helps things; but now we seem to have a new problem with some of the shading
not being shown; so I need to track that down.

(A fun side part of this particular test file is it almost falls down my recent
tilingPatternFill path which would have caused a blurred rendering, but that's
a separate thing - I hadn't expected that to happen for what's closer to a
shading)

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