https://bugs.documentfoundation.org/show_bug.cgi?id=160345
Dave Gilbert <freedesk...@treblig.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |armin.le.gr...@me.com --- Comment #13 from Dave Gilbert <freedesk...@treblig.org> --- This is Armin's: commit cd93f83bbcba0379bf39f3a4e76b955b7fa368b5 Author: Armin Le Grand (collabora) <armin.legr...@collabora.com> Date: Thu Aug 7 21:02:41 2025 +0200 tdf#167831 avoid painting bitmap data with zero dimensions See task, there may be bitmap-filled objects in files that have a logical size of (0, 0), despite the bitmap having valid data. That leads to problems *inside* cairo paint, so I have to test and avoid that. Change-Id: I18db3b030fb5cdf77caa5afd1bf901095fa1c67b Reviewed-on: https://gerrit.libreoffice.org/c/core/+/189135 Tested-by: Jenkins Reviewed-by: Armin Le Grand <armin.le.gr...@me.com> reverting this fixes the problem. Which makes some sense - when your texture bitmap gets tiny you can't just remove it - you've got to plot something otherwise you lose the entire feature! -- You are receiving this mail because: You are the assignee for the bug.