https://bugs.documentfoundation.org/show_bug.cgi?id=168730

--- Comment #20 from Chris Sherlock <[email protected]> ---
"(*) something is going weird in how mapmodes/transformations are being
applied in VclPixelProcessor2D::processPatternFillPrimitive2D and in
impBufferDevice.
Which means that the pixels are not ending up in the right spot.
I cannot follow this logic at all."

When I wrote some unit tests around LogicToLogic() in OutputDevice, I
discovered that the LogicToLogic() that uses a mapmode doesn't apply the
scaling factor. Because of the impact of fixing this, I've not actually made
any changes but logged bug 170136.

Could this be relevant?

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