https://bugs.freedesktop.org/show_bug.cgi?id=79673

Norbert Thiebaud <nthieb...@gmail.com> changed:

           What    |Removed                     |Added
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             Status|NEW                         |ASSIGNED

--- Comment #14 from Norbert Thiebaud <nthieb...@gmail.com> ---
I fixed that.. that is before Tomaz revert.

The core issue is that hdu's CoreText implementation completely ignore DXArray
information.. and sw is trying to print two string on top of each other
expecting the layout to be aligned the same.. which it is not because we ignore
the DXArray of the initial string when drawing the overlay that contain the
'centered-dot'

I modified things so that the main DrawTextArray can be told to draw bullet
instead of doing that in two separate DrawTextArray.

Tested on Mac, works fine.

This was build on top of other patches to introduce sub-pixel DXArray (iow
double based instead of sal_Int32) for the part where the DXArray is expressed
in DevicePixel...
These will be needed to add back full support fo DXArray with CoreText, since
CoreText do sub-pixel layout on Retina

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