https://bugs.freedesktop.org/show_bug.cgi?id=81425
Zolnai Tamás <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|glTF: limitation of views |glTF: limitation of |in walk-through mode |walk-through mode --- Comment #4 from Zolnai Tamás <[email protected]> --- There were more limitations solved by the new libgltf-0.0.1 release: - Camera can't be moved upward/downward directly (now use "E" and "Q" for that) - Vertical rotation had a limitation from +90 to -90 degree (relative to the initial orientation - Third one is hard to describe, but here is a model to reproduce it: https://wiki.documentfoundation.org/File:Packman_maze.odp The problem is that when the camera is moved inside the maze and trying to turn right/left at a corner during walk in the maze, then the camera not looks right/left as expected but behave strange. So just try to walk through the maze and will see the problem. Summary all of these problems is solved now: http://cgit.freedesktop.org/libreoffice/core/commit/?id=a60cc580212e2770c3aef7decfa09b64d4a3e52f For 4.3 it's waiting for review: https://gerrit.libreoffice.org/#/c/11194/ -- You are receiving this mail because: You are the assignee for the bug.
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