https://bugs.documentfoundation.org/show_bug.cgi?id=93814
Bug ID: 93814
Summary: cache binary compiled versions of shaders ...
Product: LibreOffice
Version: unspecified
Hardware: Other
OS: All
Status: UNCONFIRMED
Severity: normal
Priority: medium
Component: graphics stack
Assignee: [email protected]
Reporter: [email protected]
We should use:
http://www.geeks3d.com/20100727/opengl-4-1-allows-the-use-of-binary-shaders/
glGetProgramBinary and glProgramBinary and its friends to serialize
pre-compiled shaders - to avoid having to pay the cost of re-compiling them on
startup each time.
We should presumably re-use the cache directory (and/or code) that we do the
same thing for openCL for in this regard; I forget if we use a hash of the
program string to do that or ... anyhow =) shouldn't be too difficult I hope.
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