https://bugs.documentfoundation.org/show_bug.cgi?id=93814

            Bug ID: 93814
           Summary: cache binary compiled versions of shaders ...
           Product: LibreOffice
           Version: unspecified
          Hardware: Other
                OS: All
            Status: UNCONFIRMED
          Severity: normal
          Priority: medium
         Component: graphics stack
          Assignee: [email protected]
          Reporter: [email protected]

We should use:

http://www.geeks3d.com/20100727/opengl-4-1-allows-the-use-of-binary-shaders/

glGetProgramBinary and glProgramBinary and its friends to serialize
pre-compiled shaders - to avoid having to pay the cost of re-compiling them on
startup each time.

We should presumably re-use the cache directory (and/or code) that we do the
same thing for openCL for in this regard; I forget if we use a hash of the
program string to do that or ... anyhow =) shouldn't be too difficult I hope.

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