https://bugs.documentfoundation.org/show_bug.cgi?id=96430

--- Comment #2 from Michael Meeks <[email protected]> ---
Thanks so much for the testing Stuart - there are still some really non-optimal
uses of GL in the code I'm afraid; but the double-buffering starts to bring us
much closer to what 'normal' GL code would be doing, so in theory - it should
improve things. Then again, we do some mad things with contexts still - working
on that.

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