https://bugs.documentfoundation.org/show_bug.cgi?id=97700

--- Comment #2 from Michael Meeks <[email protected]> ---
With some hardware watch-point chasing - I found the cause; in fact mnBufWidth
is set initially correct and never reset.

Unfortunately the OpenGLSalBitmap is subsequently scaled (either up or down)
and its width is written but not the (pointless duplicate) in mnBufWidth:

bool OpenGLSalBitmap::ImplScaleConvolution(
...
    mnWidth = nNewWidth;
    mnHeight = nNewHeight;

Which is a downer as they say ...

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