Bug ID: 103322
Summary: Use floating point for glyph positioning in VCL
Version: 18.104.22.168 release
Component: graphics stack
Currently we use integers and do lots of calculations and recalculations
resulting in rounding errors which mess up with text spacing specially at low
We should switch to using floats to store glyph positions instead, which would
make the rounding errors less visible. It would also allow us to benefit from
sub-pixel positioning support in the graphics libraries we use.
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