https://bugs.documentfoundation.org/show_bug.cgi?id=103725

V Stuart Foote <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Priority|medium                      |high
             Status|UNCONFIRMED                 |NEW
                 CC|                            |[email protected],
                   |                            |[email protected],
                   |                            |[email protected]
             Blocks|89870                       |39750, 93529
         Depends on|                            |89870
     Ever confirmed|0                           |1

--- Comment #4 from V Stuart Foote <[email protected]> ---
Confirming with on Windows 10 Pro 64-bit (1607) with
Version: 5.3.0.0.alpha1+
Build ID: 32bdc5097013e7efd9c85e1b8df697880e66e925
CPU Threads: 8; OS Version: Windows 6.2; UI Render: default; Layout Engine:
new; 
TinderBox: Win-x86@62-merge-TDF, Branch:MASTER, Time: 2016-11-04_23:30:30
Locale: en-US (en_US); Calc: CL

So with HarfBuzz layout fonts for both GDI based "default" and OpenGL based
rendering are correct but scaling of the nodes for brackets differs--scaling
with GDI is a bit oversize but scaling for the OpenGL is so large it extends
the glyphs outside the bounding box of the node!


Referenced Bugs:

https://bugs.documentfoundation.org/show_bug.cgi?id=39750
[Bug 39750] [META] General Math formula editor improvements
https://bugs.documentfoundation.org/show_bug.cgi?id=89870
[Bug 89870] Unify text layout to use HarfBuzz on all platforms
https://bugs.documentfoundation.org/show_bug.cgi?id=93529
[Bug 93529] [META] VCL/OpenGL tracker bug for 5.0+
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