https://bugs.documentfoundation.org/show_bug.cgi?id=103725
V Stuart Foote <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|medium |high
Status|UNCONFIRMED |NEW
CC| |[email protected],
| |[email protected],
| |[email protected]
Blocks|89870 |39750, 93529
Depends on| |89870
Ever confirmed|0 |1
--- Comment #4 from V Stuart Foote <[email protected]> ---
Confirming with on Windows 10 Pro 64-bit (1607) with
Version: 5.3.0.0.alpha1+
Build ID: 32bdc5097013e7efd9c85e1b8df697880e66e925
CPU Threads: 8; OS Version: Windows 6.2; UI Render: default; Layout Engine:
new;
TinderBox: Win-x86@62-merge-TDF, Branch:MASTER, Time: 2016-11-04_23:30:30
Locale: en-US (en_US); Calc: CL
So with HarfBuzz layout fonts for both GDI based "default" and OpenGL based
rendering are correct but scaling of the nodes for brackets differs--scaling
with GDI is a bit oversize but scaling for the OpenGL is so large it extends
the glyphs outside the bounding box of the node!
Referenced Bugs:
https://bugs.documentfoundation.org/show_bug.cgi?id=39750
[Bug 39750] [META] General Math formula editor improvements
https://bugs.documentfoundation.org/show_bug.cgi?id=89870
[Bug 89870] Unify text layout to use HarfBuzz on all platforms
https://bugs.documentfoundation.org/show_bug.cgi?id=93529
[Bug 93529] [META] VCL/OpenGL tracker bug for 5.0+
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