https://bugs.documentfoundation.org/show_bug.cgi?id=104159

Aron Budea <ba...@caesar.elte.hu> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
            Summary|Switching between windows   |Uncached glyphs cause slow
                   |is slow                     |UI with new layout engine
     Ever confirmed|0                           |1
                 OS|All                         |Windows (All)
           Severity|normal                      |major

--- Comment #8 from Aron Budea <ba...@caesar.elte.hu> ---
(In reply to Khaled Hosny from comment #7)
> That is know issue on Windows, we don’t currently cache the glyphs when
> doing OpenGL rendering with the new layout engine as we did before.
> Unfortunately I don’t have OpenGL enabled, so someone else will need to look
> into this.

Ok, setting to NEW.

Could you give a bit of details? Is this a lot of work? Can the old code at
least partly be reused? Where is the old code? What should be the major
differences in tackling the problem compared to the old method?

I think the performance degradation seriously impacts user experience, and this
issue should be tackled before release.

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