https://bugs.documentfoundation.org/show_bug.cgi?id=104242

--- Comment #9 from [email protected] ---
The problem with reverting to GDI is that it is buggy when rendering
diacritics. The only reason GDI rendering worked in the past was that the
shaping and rendering were both done with Uniscribe. The whole reason we bust a
gut to get DirectWrite working for non OpenGL was to work around the bug in
ExtTextOut that is in Windows 8.1 and following that renders glyphs on the
screen in the wrong place.

So I am concerned that shipping 5.3 calling GDI is a introducing a nasty
regression against 5.2. I don't understand the reasoning that says: OpenGL is
broken, so let's not use D2D at all. Whether we turn off OpenGL by default on
Windows is neither here nor there, but using GDI ExtTextOut is a Bad Thing. Can
we turn off OpenGL *and* use D2D?

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