https://bugs.documentfoundation.org/show_bug.cgi?id=103831

--- Comment #14 from V Stuart Foote <[email protected]> ---
bug 105976 -- Text width scale doesn't work when not 100% and OpenGL is
enabled, suggests the issue here is not with the Character style dialog but in
mishandling of Direct2Write/DirectWrite font scaling applied to the sample text
or selection composed in the dialog when OpenGL is enabled.

Default GDI+ based rendering handles font sample/selection correctly.

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