https://bugs.documentfoundation.org/show_bug.cgi?id=106452
V Stuart Foote <[email protected]> changed:
What |Removed |Added
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CC| |[email protected]
--- Comment #7 from V Stuart Foote <[email protected]> ---
(In reply to kompilainenn from comment #6)
>
> of course! i have enabled OpenGL accidentally! =(
>
No worries! But be sure to check out a 5.3.2 build with OpenGL enabled 5.3.2,
or master when the TBs are moved to VS2015.
Khaled's refactoring to replace the DirectWrite calls for font scaling and
non-horizontal shaping with GDI has removed some major deficiencies in the
OpenGL rendering.
It is not the final solution of course because for OpenGL we really should move
everything to DirectWrite rather than GDI+. But as I understand things, the
DirectWrite implementation has to be refactored to fully correct its function.
So mixing in GDI calls is a "temporary" necessity.
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