https://bugs.documentfoundation.org/show_bug.cgi?id=81643

--- Comment #18 from [email protected] ---
It also clear that borders shouldn't be drawn as rectangles at all, otherwise
the non-trivial borders consisting at least of two lines would look ugly.
Now we have an algorithm of drawing borders with diagonal edges (as trapesoids,
in particular), but it's replaced for speed purposes by 

tryDrawBorderLinePrimitive2DDirect(),

which unfortunately doesn't represent the functionality of the former in a good
way (there are problems with initial one as well). Pity, now borders in LO are
just in a mess, and a great deal of work should be done there.

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